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Alarm is one of the 55 usable Trinkets found in Dandy's World and is one of the 14 that can be bought from Dandy's Store in the Lobby for 1000 Ichor and surviving 50 Floors.

Appearance

It is a red emergency alarm with a grey base, two white lines (indicating the bulb's internal wires) through the center, and visual representations of noise effects.

Strategy

This Trinket is heavily outclassed by Vanity Mirror and maybe even the Speed Candy. Alarm should really only be used if Vanity Mirror has yet to be obtained (or possibly in combination with Vanity Mirror). Considering the price and that it only lasts for 1/3 of Panic Mode at most, there is little reason to use it. However, Alarm provides a walk speed boost (unlike Vanity Mirror), so it could be used to counter the Twisteds' Panic Mode boost.

While there are certainly better options, it does have some unique upsides that may be beneficial (if not optimal) for niche scenarios.

  • The speed boost is not conditional on having stamina/whether your run is active, so it will always kick in immediately. This is good if you expect to be lagging (you don't have to try to toggle your run input), close to Twisteds (for example, if distracting Twisted Toodles as Goob), or often find yourself too low on stamina to make use of Vanity Mirror, which will depend on how you play.
  • It provides a more reliable kick if you are caught off-guard by Panic Mode or tend to zone out.
  • The walk-speed boost is incredibly significant, so you can spend its active duration regaining stamina while still covering useful amounts of ground.

This Trinket should be avoided during solo and duo runs unless you're playing a short-ranged support as the practice of priming Machines heavily reduces the need for it.

Trivia

  • This Trinket was the first ever Trinket to activate in Panic Mode, the second one being Vanity Mirror and the third being Whispering Flower.
  • Alarm functions very similarly to Vanity Mirror, the differences being Alarm grants -5% Run Speed in comparison, only lasts for a certain duration of Panic Mode, but grants Walk Speed as well.

Navigation

Miscellaneous
Alarm Blushy Bat Cardboard 'Armor' Coin Purse Cooler Machine Manual Megaphone Pop Pack Pull Toy Research Map Speedometer Speedy Shoes Thermos Thinking Cap Wrench
Common
Blue Bandana Brick Clown Horn Feather Duster Party Popper Paint Bucket Pink Bow Sweet Charm
Uncommon
Dog Plush Fancy Purse Fishing Rod Ghost Snakes In A Can Magnifying Glass Ribbon Spool Spare Bulb
Rare
Crayon Set Diary Friendship Bracelet Lucky Coin Mime Makeup Vanity Mirror
Main Character
Bone Participation Award Savory Charm Star Pillow Vee's Remote
Lethal Dandy Plush Train Whistle
Event
Bone Needle and Thread Coal (Trinket) Egg Radar Festive Lights Glazed Fondant Bag Memory Locket Moon Pack Heirloom Peppermint Icing Scrapbook Soul Sword Toy Kit Whispering Flower
Removed
Night Cap